MIGHTY CONSULTANTS

MIGHTY CONSULTANTS

  • Consultant, Business Development

    Casey is a gaming veteran with extensive experience from creating, marketing and operating live service games. Casey has been creating and executing global marketing and business strategies for game franchises such as Helldivers, Battlefield, Need for Speed, Command & Conquer, Mirrors Edge and Ultima. He currently helps smaller studios get funded or strike publishing deals.

  • Consultant, Publishing solutions

    Greg has over 15 years under his belt in marketing, community building and communication of video games. From Strategy to execution, Greg has worked on some of the biggest franchises in the industry. Greg loves to help games studios with publishing solutions, scalable service in reach and performance on steam or other distribution platforms or work on customer journeys across campaigns and game launches.

  • Consultant, Business Development

    Vivy’s expertise in the games industry spans over a decade and has established her as a capable leader in driving global business development and publishing initiatives. She has demonstrated her unique skill set in game scouting, user acquisition, and marketing to successfully tackle complex challenges and deliver top-notch results at renowned Eastern and Western game companies. Vivy has led successful projects across various platforms including PC, console, and mobile, and her current focus lies in bridging the gap between developers, publishers, and investors in publishing and M&A.

  • Consultant, Competitive Intelligence, Strategy & Publishing

    Manu is an authority on Competitive Intelligence, Market Research, and Demand Planning, with a unique talent for translating conceptual ideas into measurable metrics. He boasts a lengthy gaming history spanning over 40 years and has a decade of professional involvement in the gaming industry across the US, Europe, and Asia.

  • Consultant, F2P Design, Monetization & Economy

    Nick is a 15-year seasoned professional in Free-to-Play (F2P) gaming, showcasing an unwavering commitment to elevating game retention, engagement and monetization KPIs. Renowned for his expertise in game, economy, and monetization design, as well as live operations, Nick has consistently delivered substantial improvements to numerous games such as Angry Birds 2, Drive Ahead!, Autogun Heroes, Knights & Dragons and many more.

  • Consultant, Product & Production

    With over 20 years of experience in the gaming industry, Luis is a product and production expert who has led and contributed to a wide range of products, from AAA franchises to live services, across diverse audiences and platforms. He has a strong track record of delivering high-quality results, driving innovation, and building effective teams and organizations.

  • Consultant, Consumer Insights

    Ravi brings extensive experience in consumer insights, trends, analytics, and innovation, with deep specialization in video game entertainment. He is equipped with an analytical and creative mind, coupled with an innate ability to bring a fresh perspective. With the strong track record of delivering highly successful and innovative solutions across marketing, brand, and product development needs, Ravi is able to help companies elevate the way they look at their player base.

  • Consultant, Management

    Martijn combines his practical experience with an MBA’s worth of knowledge to help ambitious gaming leaders overcome the challenges of running and growing a company in the video games and interactive entertainment industries. His focus is on C-level coaching, guiding implementation of management frameworks and investment readiness preparation.

  • Consultant, Marketing Strategy, Leadership Coaching, Board Work

    David brings over 25 years of rich experience in senior marketing roles across renowned companies such as EA, King and MAG Interactive. He previously held a board position at Strafe Esports and is currently an active board member of the Stillfront Group.

  • Consultant, Product Strategy, Analysis & Design

    Patrick brings a decade of experience, specializing in product strategy, design, and user psychology. He has worked on major titles like Elden Ring, Dark Souls, and Cyberpunk 2077, across platforms like mobile, PC, and console. His expertise in business analysis and user engagement will boost your game performance and player retention. Patrick's approach combines deep games research with practical insights, driving success for studios and publishers in various game models.

  • Consultant, UX/UI Leadership, Strategy & Operations

    Nat has provided UX & UI expertise for renowned companies including Sony, Ubisoft and EA, on a variety of games across console, mobile and PC.

    She applies a holistic and tailored approach, delivering strategies that cater to the needs and challenges of each team. Working cross-functionally, Nat enjoys implementing UX methods and frameworks that foster a user-centered and collaborative environment, and thrives on empowering teams to align on vision and goals through effective decision making and problem solving.

  • Consultant, Game Design, Marketing & Communications

    David is a Game Design, Marketing and Communications consultant with experience working on 40+ titles ranging from AAA blockbusters to indie farming sims, as well as 10 years as a journalist at Forbes covering video games and 2 years leading communications at PlayerUnknown Productions.
    David is experienced working at all stages of a project, from a pitch presentation to early prototypes and near-release products.

  • Consultant, Strategy & Publishing

    Andre has a career spanning over 25 years with companies including Bandai Namco, Square Enix, THQ, GameStop, Tencent / Sharkmob and others across marketing and publishing. He has helped build AAA brands including Dark Souls, Tekken, Tomb Raider and Project Cars.

COLLECTIVE OPERATOR

Want to get in touch and learn more about how we can help you? Reach out to Mostafa Al Jaberi, our network operator.